#ifndef GUILCD_SDL_H
#define GUILCD_SDL_H

#include <os.h>
#include <nCOMMON.h>
#include <nGUI.h>
#include "calc.h"
#include "lcd.h"
#include "gui_sdl.h"
void LCDOnPaint();
//void LCDOnKeyDown(SDL_KeyboardEvent *event);
//void LCDOnKeyUp(SDL_KeyboardEvent *event);
void PaintLCD();
//void SaveStateDialog(LPCALC lpCalc);
void initLCD();
#define MAX_SHADES 255
void LCDFinalizeButtons();

//wxFrame *mainFrame;

#endif
